Swift on the Server: A Technical Deep Dive for Experienced Engineers
Swift has spent most of its public life associated with Xcode, iOS simulators, and the App Store. That reputation is outdated. Swift runs on Linux without Apple frameworks. It powers production servers at Apple, handles real-time sync for Things Cloud, and runs inside AWS Lambda functions compiled to native ARM64 binaries. Swift 6.0 — released in September 2024 — introduced compile-time data race safety that Go and Python don’t attempt and Rust achieves only through a harder-to-learn ownership model. There is an active SSWG (Swift Server Workgroup) maintaining a production-grade ecosystem of networking, database, and observability libraries.
None of this makes Swift the right tool for every server problem. But dismissing it as “the iOS language” means missing a genuinely interesting engineering choice with real performance and safety properties. This post covers what you actually need to know to evaluate it.
Swift on Linux: Current State
Swift has supported Linux since 2015. The gap between Linux Swift and macOS Swift has closed substantially, but understanding what remains different matters.
What works identically on Linux:
- The entire Swift standard library
- Swift Package Manager
- Swift NIO and the entire server ecosystem
- The Swift 6 concurrency model (actors, async/await, structured concurrency)
- Swift Testing and XCTest
What’s different or missing:
- No Objective-C runtime. This is the biggest practical difference. Anything that depends on
@objc,NSObject, or dynamic dispatch via the ObjC runtime does not exist on Linux. This eliminates SwiftUI, UIKit, AppKit, CoreData, and the bulk of Apple’s SDK. - Foundation is partially reimplemented. Apple shipped a unified Foundation written entirely in Swift (replacing the ObjC-backed version) starting with Swift 5.9. On Linux, you now get
swift-foundation, which coversURL,Data,Date,JSONEncoder/JSONDecoder,FileManager,Process, and theCodableinfrastructure. Coverage is good but not 100% — some rarely-used APIs are still stubs. - No Dispatch on Linux.
DispatchQueueandDispatchSemaphoretechnically compile but are implemented through a compatibility shim. Server code should use Swift NIO’sEventLoopor Swift structured concurrency instead. - No
@MainActorUI integration.@MainActorexists and works, but there’s no run loop to associate it with unless you build one.
The Static Linux SDK
Swift 6.0 shipped with an officially supported Static Linux SDK — one of the most practically useful additions for server deployments. It lets you cross-compile from macOS to Linux and produce a fully statically linked binary with no external dependencies, not even glibc. The binary links against musl libc instead.
The result: a single binary you can drop into a FROM scratch Docker image. No Swift runtime layers, no apt install, no dynamic linker. The container image can be under 15 MB.
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You can cross-compile from an Apple Silicon Mac targeting x86_64-swift-linux-musl or aarch64-swift-linux-musl in one command, without a Docker build stage. For CI, this eliminates the need for a Linux build machine.
Officially supported Linux distributions as of Swift 6.x:
- Ubuntu 20.04, 22.04, 24.04
- Debian 12
- Fedora 39
- Amazon Linux 2 and 2023
- RHEL 8 and 9
Install via the swiftly toolchain manager or the official Docker images (swift:6.x-slim on Docker Hub).
Swift NIO: The Networking Foundation
Every production Swift server library sits on top of Swift NIO — Apple’s event-driven, non-blocking I/O framework. Understanding NIO is not optional if you want to reason about performance, debug issues, or write network protocol code.
NIO’s design is explicitly modeled after Netty (Java’s NIO framework), which in turn took inspiration from Twisted and the reactor pattern. If you know Netty, NIO will feel immediately familiar. If you come from Rust’s tokio or Go’s net package, the concepts translate with some vocabulary adjustment.
The Eight Building Blocks
1. EventLoop
An EventLoop is a thread that processes I/O events. It calls epoll_wait (Linux) or kqueue (macOS), blocks until something happens, fires callbacks, then loops. The critical rule: never block an EventLoop thread. A single blocking call freezes every connection that EventLoop serves.
2. EventLoopGroup
An EventLoopGroup is a pool of EventLoops. The production implementation is MultiThreadedEventLoopGroup, which creates one EventLoop per CPU core by default — matching the classic reactor model.
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3. Channel
A Channel is an abstraction over a network connection (or file descriptor). A TCP socket, a UDP socket, a Unix domain socket — all are Channels. Creating a server means bootstrapping a Channel that listens on a port and creates child Channels for each accepted connection.
4. ChannelPipeline and ChannelHandlers
This is where NIO gets powerful. Each Channel has a ChannelPipeline — a doubly-linked list of ChannelHandler objects. Data flowing in from the network travels through inbound handlers front-to-back. Data being written travels through outbound handlers back-to-front.
Network → [TLS Handler] → [HTTP Decoder] → [Business Logic] → [HTTP Encoder] → [TLS Handler] → Network
←——————————— inbound ———————————→
←——————— outbound (reversed) ——————→
Handlers are composable. You add a TLS handler without modifying the HTTP handler. You add an HTTP/2 multiplexer without touching application logic. Vapor, Hummingbird, and gRPC are all built by composing NIO handler pipelines.
5. ByteBuffer
ByteBuffer is NIO’s workhorse type for raw byte manipulation. It uses a copy-on-write design and tracks two indices — readerIndex and writerIndex — avoiding allocations when reading sequential data.
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6. EventLoopFuture and EventLoopPromise
Before Swift’s native async/await, NIO used EventLoopFuture<T> as its async primitive — the Swift equivalent of CompletableFuture in Java or a Promise in JavaScript.
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NIO 2.x added a compatibility bridge so futures and async/await can interoperate:
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New NIO APIs are written with async/await directly. The future-based APIs are maintained for backward compatibility but are no longer idiomatic.
NIO vs. Netty vs. tokio
| Property | Swift NIO | Netty | tokio (Rust) |
|---|---|---|---|
| Runtime model | OS threads + epoll/kqueue | OS threads + epoll/kqueue | Work-stealing async runtime |
| Memory management | ARC (deterministic) | GC (JVM) | Ownership (static) |
| Thread model | Thread-per-EventLoop | Thread-per-EventLoop | M:N over thread pool |
| Async primitive | async/await + Future | Future/Promise (+ Project Reactor) | Future trait (zero-cost) |
| Cold start | ~50ms | JVM warmup (seconds) | ~1ms |
| Maturity | 2018, production-stable | 2008, battle-tested | 2019, production-stable |
NIO’s ARC-based memory management is its clearest advantage over Netty — no GC pauses, deterministic resource release. Compared to tokio, NIO is somewhat more verbose (the pipeline model requires more boilerplate than async functions directly), but the conceptual model is arguably more explicit.
Vapor: The Full-Stack Server Framework
Vapor is the largest and most battle-tested Swift web framework. At 26,000 GitHub stars and nearly 600 releases, it has real production usage and a professional ecosystem. Vapor 4 requires Swift 6.0+ and is fully async/await native.
Routing
Vapor’s routing API is clean and type-safe:
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Middleware
Vapor’s middleware pipeline wraps requests in an onion model:
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Built-in middleware covers CORS, session handling, file serving, error handling, and authentication. Vapor’s Authenticatable protocol and BearerAuthenticator/BasicAuthenticator provide a consistent model for auth that integrates cleanly with Fluent.
Fluent ORM
Fluent is Vapor’s ORM, now available as a standalone package (FluentKit) also used by Hummingbird. It’s a Swift-idiomatic active record–style ORM with strong typing:
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Fluent supports PostgreSQL, MySQL/MariaDB, SQLite, and MongoDB (community driver). The PostgreSQL driver is the most mature and recommended for production. Fluent does not support raw SQL query building as smoothly as JOOQ (Java) or sqlx (Rust) — if you need fine-grained query control, you’ll be fighting the abstraction.
Leaf Templating
Vapor’s Leaf template engine handles server-rendered HTML:
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Leaf is functional but not a particularly modern template engine. Teams building React/Vue/Svelte frontends against a Swift API backend will likely skip Leaf entirely.
Performance Characteristics
Vapor sits on NIO, so its theoretical ceiling is high. Real-world numbers from the Things Cloud production deployment: 500+ requests/second on 4 instances (2 vCPUs, 8GB RAM each). That is modest absolute throughput, but their workload involves substantial database I/O — the Swift layer itself is not the bottleneck.
In TechEmpower-style benchmarks (which test raw framework overhead on trivial JSON serialization), Vapor is competitive with Spring Boot and Express but meaningfully behind Go’s net/http, Rust’s Actix-web, or C++’s Drogon. For most CRUD-over-Postgres applications, this doesn’t matter. For pure throughput on CPU-bound JSON workloads, Go or Rust will outperform.
Hummingbird: The Lightweight Alternative
Hummingbird is a newer Swift web framework that explicitly prioritizes minimalism. Where Vapor ships as a batteries-included monolith (routing, ORM, templating, auth, queues, websockets — all in one package), Hummingbird’s core is intentionally small. You add capabilities through extension packages.
Hummingbird 2.x was a ground-up rewrite to use Swift structured concurrency natively. The API is cleaner than Vapor for teams that want explicit control.
Core Application Structure
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Why Teams Choose Hummingbird Over Vapor
1. Dependency hygiene. Hummingbird’s core depends on SwiftNIO, swift-http-types, and swift-service-lifecycle. That is it. Vapor pulls in OpenSSL bindings, Leaf, Fluent stubs, and more as transitive dependencies even when you don’t use them. For security-conscious environments or teams doing supply chain audits, fewer dependencies is meaningful.
2. First-class Swift 6 concurrency design. Hummingbird 2.x was architected after Swift structured concurrency matured. The RequestContext is a value type passed through the call stack rather than a reference stored on a request object — this integrates more naturally with actor isolation and the strict concurrency checker.
3. Explicit over magic. Vapor uses property wrappers, protocol conformances, and implicit registration patterns that feel familiar to iOS developers but can be opaque to engineers coming from Go or Python. Hummingbird’s explicit setup trades brevity for clarity.
4. Vapor’s FluentKit works with Hummingbird. The HummingbirdFluent package gives you the same ORM without pulling in all of Vapor. You are not choosing between ecosystem coverage — you are choosing the HTTP layer.
The tradeoff: Hummingbird has a smaller community, less documentation, and fewer tutorials. If you’re onboarding engineers unfamiliar with Swift, Vapor’s ecosystem of guides and StackOverflow answers has real value.
Swift Concurrency: The Full Picture
Swift’s concurrency model — introduced incrementally from Swift 5.5 through 5.10 and enforced in Swift 6.0 — deserves careful explanation for engineers used to Go’s goroutines, Rust’s async, or Java’s virtual threads.
async/await
Swift’s async/await is a coroutine model. The compiler transforms async functions into state machines. When an async function hits an await, it suspends — crucially, without blocking the underlying thread. The thread is released to handle other work. When the awaited operation completes, the function resumes (potentially on a different thread from a thread pool).
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Unlike Go’s goroutines (which are always concurrent), Swift tasks are explicitly created. Unlike Rust’s futures (which are lazy and poll-driven), Swift async functions execute eagerly once created.
Structured Concurrency
Structured concurrency means the lifetime of child tasks is bounded by the scope that created them. Tasks cannot outlive their parent scope — the compiler enforces this.
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Contrast this with Go’s goroutines, which have no automatic lifetime management — a leaked goroutine runs forever. Swift’s structured concurrency makes a whole class of leak bugs impossible.
Actors
Swift actors are a concurrency primitive that protects mutable state. An actor serializes access to its stored properties — only one caller can execute inside the actor at a time.
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How Swift actors differ from Erlang/Akka actors:
In Erlang and Akka, actors communicate exclusively through message-passing queues. There’s no shared state at all. Each message is processed in strict FIFO order, and the actor’s mailbox decouples senders from receivers.
Swift actors are different in several ways:
- They serialize access to state, but the call syntax is a regular method call (with
await), not message-passing. There is no mailbox. - They are reentrant. When an actor-isolated function suspends at an
await, other tasks can execute on the same actor before the original function resumes. This is essential for avoiding deadlocks, but it means invariants can change acrossawaitpoints. - They interoperate with the type system directly — actor types appear in function signatures, and the compiler checks isolation.
Global actors like @MainActor apply actor isolation to a specific thread context (the main thread in Apple frameworks, a specific serial queue in server code):
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Swift 6 Strict Concurrency and Sendable
This is the most impactful change in Swift 6.0 and the source of most migration pain.
The problem Swift 6 solves: Before Swift 6, you could silently share mutable state across concurrent tasks. There was no compile-time check that a type crossing task boundaries was safe to share. Data races were runtime bugs.
Swift 6’s solution: The compiler treats potential data races as errors. If you pass a value between tasks, it must be Sendable — provably safe to share across concurrency contexts.
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The migration pain:
When Apple’s frameworks (even on Linux-compatible ones) had not yet annotated their types with Sendable, Swift 6 mode produced hundreds of warnings on existing codebases that suddenly became errors. The migration path involved:
- Enabling Swift 6 mode incrementally per module (
swiftLanguageVersion: .v6in Package.swift) - Silencing false positives with
@unchecked Sendablewhile auditing manually - Refactoring shared mutable state to actors
- Handling third-party dependencies that hadn’t yet adopted Swift 6 (typically via
@preconcurrency import)
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The Swift community’s honest assessment: the 5.10 → 6.0 migration was painful for large codebases with heavy use of closures, delegates, and shared mutable state. The Vapor team shipped Vapor 4.x updates to address hundreds of concurrency warnings. The Hummingbird team, having designed for Swift 6 from the start, had almost no migration work.
By Swift 6.1 (March 2025) and 6.2 (September 2025), the situation improved significantly: better inference reduced false positives, nonisolated became more powerful, and the tooling better explained concurrency errors.
Swift 6.2’s single-threaded default mode is worth noting for scripts and simple services: you can run your entire application on the main actor by default without explicit @MainActor annotations, which sidesteps most Sendable complexity for workloads that don’t need true parallelism.
Systems Programming Beyond the Web
Embedded Swift
Embedded Swift — experimental but shippable in Swift 6.x — compiles a restricted subset of Swift to firmware-sized binaries for microcontrollers. It disables features that require a runtime: reflection, ABI stability, existentials (protocol types with any), and the runtime type metadata system. What remains is type-safe, memory-safe Swift code that fits on bare metal.
Supported targets:
- ARM Cortex-M (STM32 boards, Nordic nRF52840)
- Raspberry Pi Pico (RP2040)
- RISC-V (ESP32-C6)
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The value proposition: iOS developers already know Swift. Writing embedded firmware in Swift rather than C means the same engineers who build the mobile app can write the firmware for the hardware it talks to. Type safety and nil safety catch bugs that C pointers do not.
Production readiness: not yet. Embedded Swift requires nightly toolchains (as of early 2026 it is still experimental). Swift 6.3 (March 2026) shipped notable embedded improvements including full String APIs, better C interoperability, and InlineArray for stack-allocated fixed-size arrays — but it remains a preview feature.
Swift for WebAssembly
SwiftWasm compiles Swift to WebAssembly for browser execution. The official Swift 6.2 release added WebAssembly as a supported target in package traits. SwiftWasm Pad lets you run Swift in a browser sandbox.
Current state: early adopter territory. The JavaScript interop layer (JavaScriptKit) is functional but not fully polished. WASI (WebAssembly System Interface) support for server-side Wasm (running Swift in Wasmtime, WasmEdge, or Fastly Compute) exists but lacks mature tooling.
The most promising near-term use case is sharing business logic types (validation, serialization, domain models) between a Swift server and a Swift-compiled Wasm module in the browser.
Swift AWS Lambda Runtime
The swift-aws-lambda-runtime package provides a production-ready Lambda handler framework. It uses Swift NIO as its internal HTTP client for the Lambda Runtime API.
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For structured use with resources (database connections, HTTP clients), the ServiceLifecycle integration handles initialization and shutdown:
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Deployment: You compile the Lambda using the static Linux SDK targeting aarch64-swift-linux-musl, then use the SPM Lambda packaging plugin to produce a ZIP. The provided.al2023 Lambda runtime handles the rest.
Cold starts: Native Swift binaries on Lambda cold-start in roughly 100–300ms — comparable to Go and dramatically faster than JVM (Java/Kotlin) which can exceed 1–2 seconds on cold starts. The memory footprint is typically 30–60MB for a simple handler.
Response streaming: The runtime supports streaming responses up to 200MB, enabling progressive output for AI/LLM inference functions or large file processing.
The Swift Server Workgroup
The Swift Server Workgroup (SSWG) is an Apple-stewarded committee that defines priorities for server-side Swift, runs a package incubation process, and advocates for server use cases in Swift language evolution.
Packages under the SSWG umbrella:
| Package | Purpose |
|---|---|
swift-nio |
Core event-driven networking framework |
swift-nio-ssl |
TLS via BoringSSL/LibreSSL |
swift-nio-http2 |
HTTP/2 implementation |
swift-nio-extras |
NIO utility handlers |
async-http-client |
Production HTTP client (HTTP/1.1 + HTTP/2, connection pooling) |
swift-service-lifecycle |
Structured startup/shutdown for services |
swift-log |
Logging abstraction (implementations: swift-log-elk, swift-log-json) |
swift-metrics |
Metrics abstraction (Prometheus, StatsD backends) |
swift-distributed-tracing |
OpenTelemetry-compatible tracing |
swift-prometheus |
Prometheus metrics client |
swift-kafka-client |
Apache Kafka client |
RediStack |
Redis client |
swift-openapi-generator |
Generate Swift clients/servers from OpenAPI specs |
The incubation process is modeled after CNCF’s: proposals go through sandbox → incubating → graduated stages, with code review, security assessment, and community adoption requirements.
The SSWG’s most significant infrastructure impact in 2024–2025 was the swift-openapi-generator reaching maturity, providing a type-safe code generation workflow from OpenAPI 3.x specs that integrates with both Vapor and Hummingbird.
Real-World Production Deployments
Things Cloud (Cultured Code)
The most detailed public case study. Things is a task management app; Things Cloud is its sync backend.
Before Swift: custom C service for push notifications + an unspecified legacy stack.
After Swift (running since 2023):
- 30,000 lines of Swift
- Single monolith binary (60 MB), multiple configured service roles
- Stack: Vapor + SwiftNIO + FluentKit + MySQLKit (Aurora) + Soto (S3) + RediStack
- Deployed on Kubernetes, 4 instances (2 vCPU / 8 GB RAM each)
- 500+ requests/second throughput
- 3x reduction in compute costs vs. the legacy system
- Response times “shortened dramatically”
The cost reduction is the headline. It reflects both Swift’s efficient memory model (ARC vs. GC) and the team’s existing Swift expertise reducing operational complexity.
Apple: Password Monitoring
Apple’s Password Monitoring feature (iCloud Keychain breach detection) migrated from Java to Swift for backend processing (June 2025 case study). Specific numbers were not publicly disclosed, but Apple cited Swift’s ARC-based memory predictability as critical for a service with strict latency requirements that processes cryptographic operations at scale.
The Broader Pattern
Beyond named case studies, the production Swift server story is mostly companies that build iOS apps and decided their backend should share code, types, and tooling with the client. A startup with a Swift iOS team has a strong argument for a Swift backend: the same engineers write both sides, Codable models are shared in a Swift Package, and a User struct can live in common code imported by both the app and the server.
The Honest Case For and Against
Where Swift on the Server Makes Sense
You already have Swift engineers. This is the dominant real-world justification. Sharing types, business logic, and validation code between client and server eliminates an entire category of client/server schema drift bugs. The type system enforces the contract.
Predictable latency matters. ARC means no GC pauses. Swift’s memory management model is deterministic — objects are freed when their last reference drops, not when a GC decides to run. For latency-sensitive services (push notification delivery, real-time sync, payment processing), this is a meaningful advantage over Java, Kotlin, or Go (which, despite Go’s efficient GC, still has periodic collection pauses).
You want data race safety without Rust’s complexity. Swift 6’s compile-time data race checking is genuinely powerful. It catches real bugs at compile time that Go’s race detector only finds at runtime under the right test conditions. Rust’s ownership model is more comprehensive but has a much steeper learning curve. Swift’s concurrency model is learnable in days, not weeks.
AWS Lambda / serverless workloads. Native binaries with low cold-start times and small memory footprints are well-matched to Lambda’s billing model. The Swift Lambda runtime is mature and production-ready.
You are building embedded firmware and want modern tooling. Embedded Swift is not production-ready yet, but the trajectory is clear. Being able to use the same language from microcontroller to cloud to mobile is a compelling unified stack story.
Where Go / Rust / Python / Node Are Better Choices
You need a large hiring pool. Go and Python engineers are abundant. Swift server engineers are relatively rare. If you’re building a team from scratch without existing Swift expertise, the onboarding cost is real.
You want maximum raw HTTP throughput. Go’s net/http and its ecosystem (Gin, Echo, Fiber) are faster at raw request processing than Vapor. Rust’s Actix-web is faster still. If you are writing a reverse proxy, an API gateway, or a service that needs to handle tens of thousands of requests per second on minimal hardware, Go and Rust have the edge.
You need a rich data/ML ecosystem. Python’s server-side use case (FastAPI, Django) is often justified by the numpy/pandas/torch/sklearn ecosystem. Swift has no equivalent. If your server does ML inference, Python or Rust (with bindings to the same libraries) is the practical choice.
You’re building microservices for a polyglot org. gRPC and OpenAPI bridge language boundaries, but if your organization uses Go everywhere and the team doesn’t know Swift, one Swift service creates a staffing and operational outlier. Organizational coherence has real value.
You need a mature ORM. Fluent is functional but limited compared to SQLAlchemy (Python), GORM (Go), or Hibernate (Java). Complex query building, multi-tenant schemas, and migration tooling are all rougher in Fluent. If your service is heavily database-centric with complex queries, you will spend time fighting the abstraction.
You are on Android. Swift has an Android SDK (announced December 2025) but it is early-stage. If your mobile team is cross-platform, Swift as the shared backend language loses its primary value proposition.
The Bottom Line
Swift’s server story in 2025–2026 is not “use this instead of Go.” It is “use this when you have Swift mobile engineers, need deterministic performance, care about compile-time data race safety, and can accept a smaller ecosystem and hiring pool.”
For the right team and problem, it is genuinely excellent. Things Cloud’s 3x compute cost reduction is not marketing fiction — ARC-based memory management, NIO’s efficient I/O model, and LLVM-compiled native binaries produce real performance gains over JVM-based stacks. The Swift 6 concurrency model, painful as the migration was, represents the state of the art in language-level concurrent safety for a non-Rust language.
The ecosystem is not stagnant. The SSWG is active, Hummingbird 2.x is a modern framework, and Apple investing in static Linux SDK and embedded Swift signals continued platform commitment. Whether that trajectory reaches Go-level adoption depends on whether Swift’s server story spreads beyond iOS shops — which, as of early 2026, is still an open question.
Getting Started
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The swift.org/documentation/server pages, the SSWG forum at forums.swift.org/c/server, and the swift-server GitHub organization are where the ecosystem lives. The Vapor and Hummingbird Discord servers are active and quick to respond to technical questions.
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